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So here we go for another texture shading test. Some uneditted ingame shots of the NSX GT500 this time. keep in mind that this is still the rF1 engine , and we are building the mod for rF2. . Arnold did a splendid job on the models. The mapping and details are more intuitive, so i can do a much better job on the templates and shading. We are really curious how this should look with the rF2 engine using dynamic shading. We are trying to acomplish a more solid look and as far as we are now , it does start to look nice. Wix |




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rFactor2 better look spot on, or else it would be a shame to realease such good 3D on it.
From all preview’s i seen the future doesn’t look bright enough for rF
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