
Complex GT5 Bug Causes Problems for Online Racers |
|
GTPlanet Article Reports have been surfacing the past few weeks of a glitch that dramatically affects online play in Gran Turismo 5. The glitch manifests as a marked increase in player lag, profound changes to the simulation physics and a significant change in lap times – even increasing the lap times with reference to an external stopwatch. Though some GT5 players have noticed a similar but less extensive effect before, the issue seems to have become more prevalent, perhaps even ubiquitous, since the most recent update and many online leagues including GTPlanet’s own Weekly Race Series (WRS) have been significantly affected by it. Our forums have brimmed with members seeking to better understand this bug, and have provided evidence for situations that can prompt the glitch to occur. GTPlanet staff and WRS members have also been testing and gathering further evidence to help players avoid encountering it. The bug itself affects only online racing, with free practice seemingly unaffected, and seems centred around simultaneous information loads – the more information is being processed by the console or network at once, the more marked the effect of the bug. This includes USB peripherals like headsets and driving wheels, the number of players in a lobby and whether the player is in traffic or running in clean air. GTPlanet’s own tests revealed the following results:
Read the full article @ GTPlanet.net |























