Is the Oculus Rift DK2 a gimmick for Sim-Racing?

iRacing Oculus Rift DK2

Is the Oculus Rift DK2 a gimmick for Sim-Racing?

GamerMuscle is known as an Oculus Rift Messiah. Yet, he has been using his regular screens the past few weeks. When now using his Oculus Rift DK2 again he reflects on the impact the Oculus rift DK2 has compared to using normal monitors for Sim Racing.

As a test, GamerMuscle jumped in the iRacing Skip Barber car and joined a race at the Summit Point circuit.

The Oculus Rift Development Kit 2 is the latest development kit for the Oculus Rift with a low persistence OLED display and low-latency positional head tracking. While the resolution of the dev kit is still pretty low for simulation use, the upcoming versions of the kit might change the way we are used to using our simulators.

The DK2 displays support a pixel count up to 960×1080 per eye where the Oculus Rift DK2 only had 640×800 support. This is an improvement but will not yet generate the quality you are used to with full HD screens.

The Oculus Rift Development Kit 2 is now fitted with an external CMOS sensor to assist the DK2’s onboard sensors with position tracking, and has an on-device USB port for plugging in gaming accessories. With all these added features, the weight has gone up from 380g to 440g. That might not seem allot, but for longer gaming sessions, every gram will count. The Oculus Rift and the Oculus SDK currently support Windows, Mac OS X, and Linux.

You can order your own Oculus Rift Dev kit here.

Official Webpage – www.oculusvr.com