rFactor 2 – November 2017 Roadmap Update

rFactor 2 - November 2017 Roadmap Update

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rFactor 2 – November 2017 Roadmap Update

STUDIO 397 has published the November Development Roadmap update blog post for rFactor 2. In this latest Rf2 Roadmap update, Studio 397 provides us with some more info regarding the recently announced Formula E Energize Pack and reveal some more details of what to expect from rFactor 2 early 2018.

November Roadmap Update

STUDIO 397 Quote:

Last month we reflected on 2017 and hinted at new content. Earlier this week we announced the Formula E Energize Pack, bringing electric racing to rFactor 2. This weekend you can all watch the season-opening doubleheader race in Hong Kong. We announced a hot-lap competition, which gives you a chance to win some exclusive Formula E goodies, or show your friends how much better you are than them!

Some of you might have watched the talk and drive that Marcel did on RaceDepartment. For those of you that didn’t, you missed out on some free copies of the Formula E pack. We’ll summarize some of the new things that were discussed there.

Obviously a lot of questions centered around the Formula E content. We’ll release an update of that in a week or two that will include the new team liveries that we were not able to show you ahead of the opening race, and we’ll also provide a code update that will give you a better insight into the amount of battery you have left, and are using per lap. Since this part of the strategy is such an integral part of racing these cars, we feel an improvement is in order so you don’t have to rely on third-party plugins. Incidentally, talking about third-party plugins, Crew Chief already released a code update that supports Formula E. If you have not checked it out yet, we can definitely recommend you do so!

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Another announcement is that we officially support all the new Windows Mixed Reality headsets, and we’ll have more details on that in a separate announcement soon. In 2018 we will focus on more DX11 related updates, both in terms of performance and fidelity. As announced, that means we’re deprecating DX9, meaning it will still be available, but it won’t be updated anymore. This gives us more bandwidth to focus on the new engine, which should be a huge benefit for everybody.

Wrapping up this month’s update, we all wish you a happy holiday season and we’ll be back with one final roadmap update close to the end of the year. Of course, we will be back in 2018. Happy sim racing!

 

  Official Webpage – www.studio-397.com

 

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