Automobilista 2 – Update V1.6.9 Released 

Automobilista 2 US StockCar

Just in time for Christmas, Reiza Studios has released update V1.6.9.0 for Automobilista 2.

Besides numerous fixes and improvements, this final AMS2 update of the year brings American Stock Car Racing to the simulator. Three generations are added as bonus content for the Racin´ USA Expansion Pack alongside the Pocono Raceway and the Historic Fontana Oval tracks.

Furthermore, the update also adds the Tourist layout of the Nordschleife, along with a new pack of amazing Supercars, including the Audi R8 V10 GT, Dodge Viper ACR, Maserati GT2 Stradale, and the Aston Martin Valkyrie.

Tourist layout of the Nordschleife

All new content introduced in this update is free for all users to try and enjoy through the Holiday season until the early days of 2026.

V1.6.9 features some minor UI cosmetic updates, with title texts now capitalized and panel designs now featuring squared edges.

We have also begun to introduce a new HUD design with this update; however, the work on this front is not yet complete. Users may get a glimpse of the progress there, however, by switching to a WIP version of the new HUD via Display options. 

V1.6.9 delivers another round of physics updates across the board, primarily focused on tires with further adjustments to various tread friction coefficients, elasticity, hysteresis, thermodynamics parameters for most slick, semi-slick & all-weather tires in AMS2, aiming to provide another notable step-up in the quality of the simulation.

Users may now enable free camera in both live play and monitor screen using the following commands:

  •  CTRL+F to Enable/Disable Free Camera
  • “W A S D” keys: Movement
  • Numpad “-” : FOV decrease
  • Numpad “+” : FOV increase
  • Numpad Arrows “2,4,6,8”: Orientation
  • Numpad “5”: reset orientation

Good optimization has been achieved for Temporal Antialiasing since the last update; users now also have the option to combine it with Super Sampling AA for optimal results.

The F-Reiza and F-Ultimate classes have now been rebranded as F-V8 Gen3, F-Hybrid Gen2, and F-Hybrid Gen3, respectively.

V1.6.8.6->V1.6.9.0 Changelog:


CONTENT
Tracks
:

Racin´ USA Bonus Pack

  • Added Pocono Raceway (5 layouts)
  • Added Fontana Oval Historic

Nurburgring 2025 DLC

  • Added Nordschleife Tourist layout to Nurburgring 2025

Cars:

Racin´USA Bonus Pack:

  • Added Stock USA Gen1 Class
  • Added Stock USA gen2 Class
  • Added Stock USA Gen3 Class
  • Added Stock USA Gen3 LM Class

Supercars Pt2 DLC:

  • Added Audi R8 V10 GT to Supercars Class
  • Added Dodge Viper ACR to the Supercars Class
  • Added Maserati GT2 Stradale to the Supercars Class
  • Added Aston Martin Valkyrie to the Hypercars Class

GENERAL

  • Further, greatly optimized the packet transfer that occurs near the end of a Multiplayer practice, qualifying, and race session, to prevent lags and mass disconnections at that moment
  • Fixed the issue that could cause the wrong vehicle setup in MP to be loaded if the vehicle was a low downforce or oval specification
  • Fixed an issue where the weather progression setting in championship mode would be set incorrectly to a random value when using real weather, instead of being set to the same value as the time progression setting, as expected
  • Improved TAA performance and VRAM usage, especially at higher resolutions such as VR or triples
  • Unlocked super-sampling graphics option when TAA is enabled, allowing them to be combined
  • Significantly reduced shadow flickering with TAA enabled and shadow acne when using high FOV
  • Adjusted shadow transitions between detail levels for consistency
  • Improved shadow clarity in the cockpit view
  • Reduced cases of shadow flickering with TAA enabled
  • Slightly increased the shadow distance in cockpit and external views
  • Significantly reduced shadow flickering with TAA enabled and shadow acne when using high FOV
  • Fixed the issue causing the player´s fuel level to occasionally be set the same as an AI driver would use, instead of being set per setup configuration
  • Improved the detection of incidents that trigger local yellow flags
  • Fixed local yellow flags not getting cleared after a host migration


UI & HUD

  • Minor adjustments to UI design with squared panel edges & updated fonts
  • HUD now displays the local yellow flag not only when approaching the incident, but also while inside the yellow flag zone
  • Added option to enable/disable beta HUD developments (Gameplay > Display)
  • Doubled the number of custom championship template slots and single championship save slots
  • Fixed the final lap time display of the HUD Lap Timings widget, displaying a time a few milliseconds higher than the correct lap time
  • Fixed incorrect nation flags being displayed in the final race results screen in multiplayer
  • Corrected preset track selection for modern & historic Le Mans 24h & Road Atlanta for various classes
  • updated logos, motorsport backgrounds/logos for F-Reiza = F-V8 Gen3, F-Ultimate Gen1= F-Hybrid Gen2, F-Ultimate Gen2 = F-Hybrid Gen3, F V10 G1\G2.
  • Fixed incorrect English help text for the AI Aggression setting
  • Fixed reversed help texts for AI Skill and AI Aggression options in ES localisation
  • Fixed typo in some instances of Boxengeschwindigkeit in DE localisation
  • Fixed incorrect string for ‘HUD Live Edit Messages’ option in unselected state on in-game display options screen


PHYSICS

  • Minor adjustments to tire tread elasticity, hysteresis, thermodynamics & friction coefficients for F-USA Gen1-3, F-USA 2023, F-HiTech Gen2, F-V12, F-V10 (both gens), F-Reiza, F-Ultimate (both gens) GT1, GT1 2005, GT2 2005, GTR 2005, LMP1/2 2005, GTE, GT3 (both gens), GT Open, GT4, G55 Supercup, Porsche Cup, GT5, Ginetta G40 Cup, Lambo Huracan ST, Lambo Diablo ST, Ligier P4, Ligier JS2-R, P2, P3, P4, Stock Car Brasil 2019-2024, Super V8, Stock USA Gen1&2, Group C, F-Trainers, Caterhams, Copa Classic, Copa Uno, Lancer Cup, Hypercars, Supercars, TC Vintages Tier1&2
  • Revised Hypercars & Supercars physics
  • Slightly reduced tolerance for mismatching revs during gear shifts for cars with manual gearboxes when running the manual clutch
  • Revised brake wear & thermodynamics for all modern GTs, Prototypes, road karts and endurance-capable vintage vehicles
  • Revised steering rotation & ratio for GT3 & GT4 models
  • Minor chassis polar moment of inertia & aero revisions to F-V12, F-V10 Gen1&2
  • Set both 2005 GT2 & BMW M3 GTR models to default with medium compound tires instead of soft
  • Ginetta G40 (both versions): Slightly reduced crankshaft mass
  • Mini Cooper S 1965 (both): Corrected fuel tank size
  • GTE (all models) Adjusted default rear tire pressure adjustments
  • Mercede AMG GT4: Minor aero & default ARB adjustments
  • F-3: Fixed excessive dirty air effects
  • F-V10 Gen1: Adjusted default ARB settings
  • Lamborghini Revuelto: Adjusted engine heating
  • Audi R8 GT4: Corrected engine lifetime rpm threshold
  • Porsche 911 GTE: Adjusted default tire pressure & rear slow rebound damper
  • BMW M3 GTR: Fixed tires missing pre-heating in rolling / standing starts
  • AM Valkyrie Hypercar: Default rear tire pressure & rear slow rebound adjustment
  • Alpine A424 Default rear tire pressure & rear slow rebound adjustment
  • Lamborghini SC63: Default rear tire pressure adjustment
  • Minor ride height adjustments to VW Fuscas
  • Lamborghini Revuelto: Corrected 8th gear ratio

AI

  • Adjusted AI logic over race starts & first lap for slightly more aggressive positioning & better overall performance
  • Adjusted AI braking performance for generally more aggressive braking into hard braking zones
  • Adjusted AI braking logic so AI will try to outbrake rival during a fight for position
  • Adjusted brake distances for heavier classes & cars with high power/grip ratio
  • Improved AI local yellow flag behaviour
  • Slightly increased amount of extra fuel AI carries for a safety margin in timed races
  • Added parameter to force AI to pit for fuel in long tracks when fuel is below a certain threshold for Endurance cars that still didn´t have it (Group C, GT1, GT1/2 2005)
  • Adjusted AI speed thresholds for in / out laps & blue flag conditions for F-Retros, F-Classics, F-Hitechs, F-V12, F-V10s, V-Reiza
  • Increased AI speed thresholds under the blue flag for GT classes
  • AI calibration pass of dry & wet launch performance for F-V12, F-V10 Gen1, F-V8 Gen3 & F-Hybrid Gen2/3
  • AI calibration pass for F-3, F-Junior, F-Trainer, F-Classic Gen4, F-HiTech Gen1
  • Slightly increased AI care around human opponents for lower power classes
  • AI Calibration pass for F3, F-Trainers
  • Barcelona GP: Adjusted AI speed between T2 & T3 Added 10% speed boost between T2, T3
  • Barcelona 1991: Adjusted AI corridors at T7/T8 apex to mitigate AI stepping off track and bringing dirt on
  • Brands Hatch: Improved AI speed on braking zone for Druids (both layouts)
  • Donington: Reduced AI speed at Old Hairpin, McLeans, and Coppice, adjusted AI grip levels
  • Jerez (both layouts): Reduced dynamic scaling of corridors, adjusted AI grip
  • Hockenheim (Nat & GP layouts): Reduced dynamic scaling of AI corridors
  • Laguna Seca: Improved AI performance at T5
  • Londrina: Minor adjustment to dynamic corridors in both layouts
  • Kyalami: Adjusted AI grip levels
  • Imola: Disabled legacy AI boosts at modern layout; slightly reduced AI grip for historical layouts
  • Le Mans 2005: Adjusted AI speed exiting esses and Tertre Rouge
  • Sebring: Adjusted AI speed at T3, T4, Hairpin, Sunset, Cunningham, Bishop
  • Spielberg GP: Added 5% speed boost between T7 & T8
  • Watkins Glen Short: Adjusted the corridors near the inner loop and adjusted AI speed at the final turn
  • Road Atlanta: Adjusted AI corridors at the T6 apex (Modern & 2005 versions)
  • Spa Francorchamps: Adjusted AI corridors at Blanchimont, Stavelot & Bus Stop chicane for 2022 layout
  • Nurburgring (2020 & 2025 GP layouts): Reduced dynamic scaling of AI corridors
  • Silvestone (2001, 2020 int & GP layouts): Reduced dynamic scaling of AI corridors
  • Watkins Glen: Reduced dynamic scaling of corridors


AUDIO

  • Updated chassis & suspension sounds
  • ARC Camaro: updated interior, engine sound
  • BMW M3 GTR: Updated gearshift sound
  • BMW M1: Adjusted interior engine volume


TRACKS

  • Nurburgring 2025: Extensive art revision
  • Imola: Reversed the pitbox and garage door order in the 1st garage at pit entrance
  • Nürburgring 1971: Added barrier at Südkurve for Gesamt layout
  • Spielberg Historic: Added grid, pitbox, and garages with pit lane extension
  • Sebring: removed the moving tracking camera from the back straight.
  • Road Atlanta (all layouts): TV cameras at T3 moved so as not to be obscured by tree branches.
  • Nurburgring 2025 Fixed missing historic weather for Nordschleife layout
  • Virginia: Added garage extension for the south pit lane
  • Slightly increased racing line grip ranges for Azure, Cadwell, Jerez, Kyalami Modern, Snetterton, Velocitta, Velopark
  • Spa-Francorchamps 2005 EC: Added fence to block GP pit exit


VEHICLES

  • Adjusted cockpit POV to standard for Audi R8 GT4, Cadillac DPi-VR, McLaren F1 LM, Porsche RSR 1974, Mclaren F1 LM, Aston Martin Vantage GT4, Ultima GTR, GTE cars
  • Cadillac DPi-VR: Adjusted driver animation
  • McLaren F1 LM: Adjusted driver animations
  • BMW M4 GT4: added flashing display LEDs
  • Lamborghini Murcielago R-GT: Improved rear brake lights; updated LCD screen contrast
  • Fixed non-emissive display material for F-USA Gen1-3 & F-3
  • AM Vantage GT3 Evo: Fixed white LOD issue
  • BMW 2002: Improved tachometer needle rotation
  • F-Vee Gen2: Fixed suspension animation artifacts
  • F-Vintage Gen1 Model2: Fixed rear right tire LOD issue
  • F-Classic G4M3: Fixed the missing steering rod in the front suspension
  • McLaren F1 GTR: Added windscreen banner, updated materials with extra dirt and orange peel; updated display and LEDs materials with adjusted emissivity
  • Porsche 992 GT3R: updated steering wheel textures, increased rotaries resolution with correct lightning; fixed LEDs material now using Envmap
  • Porsche 911 GTE: updated display with TC setting

Automobilista 2 is currently available via Steam Winter Sale for €11,09€. The Automobilista 2 + 2020-2021 Season Pass Bundle is available for €97.55.

Official Webpage – www.game-automobilista2.com