How To Create Your Own Custom Livery For Assetto Corsa Competizione – Step by Step Tutorial
As a former member of a modding team, and having made hundreds of textures and liveries for virtual (and real) racing cars, I often receive questions regarding the process of creating your own custom livery in a simulator. Because I constantly struggle for time, making a written or video tutorial regarding the skinning topic was never an option.
However, there are some pretty talented community members out there who are willing to share their knowledge and skill and took the time to craft some pretty intuitive and interesting tutorials.
One of those is Austrian community member Stefan aka Boonatix. In one of his latest videos, he shows us how you can create a custom livery for your car in Assetto Corsa Competizione. Stefan provided all the links and descriptions needed to get you started.
Make sure to check out the Boonatix Youtube channel for future tutorials.
Boonatix provided the viewers with some extra info:
You can Download the Starter package here.
Material properties for the layers. (Copy in either decals.json or sponsors.json):
- Glossy: “baseRoughness”: 0, “clearCoat”: 1, “clearCoatRoughness”: 0, “metallic”: 0
- Matte: “baseRoughness”: 0.45, “clearCoat”: 0.3, “clearCoatRoughness”: 0.6, “metallic”: 0 Satin: “baseRoughness”: 0.45, “clearCoat”: 0.1, “clearCoatRoughness”: 0.3, “metallic”: 0 Satin
- Metallic: “baseRoughness”: 0.3, “clearCoat”: 0.5, “clearCoatRoughness”: 0.3, “metallic”: 0.7 Metallic: “baseRoughness”: 0, “clearCoat”: 1, “clearCoatRoughness”: 0, “metallic”: 0.625
- Chrome: “baseRoughness”: 0, “clearCoat”: 1, “clearCoatRoughness”: 0, “metallic”: 0.9
It is recommended not to use the full RGB range for colors. The darkest black should be 10/10/10 and the brightest white should be 237/237/237 RGB value for the game. However, when trying it out it does not seem to be an issue. The Resolution must be a maximum of 2048×2048 for decals.png and 4096×4096 for sponsors.png.
Separating your design into these two textures is only necessary if you want to use different material properties for the two layers with the corresponding .json files created.
Keep in mind that in Multiplayer mode, other users will not be able to see your custom livery as they do not have your texture files. They will just see the car with its base layer. This can be either the empty carbon car or the underlying built-in livery design the custom livery is based on.
The core Assetto Corsa Competizione title is currently on Sale via Steam for €39,99. The Intercontinental GT Pack DLC for Assetto Corsa Competizione is available via Steam for €14,99 ( $14.99 – £12.49).
Official Webpage – www.assettocorsa.net/competizione