iRacing 2022 Season 4 Patch 2 Hotfix 1 Deployed

iRacing 2022 Season 4 Patch 2 Hotfix 1 Deployed
iRacing screenshot by Elliot Roberts.

iRacing released 2022 Season 4 Patch 2 Hotfix 1 for its racing simulation platform, further improving the 2022 Season 4 build release. As usual, the patch contains a healthy list of fixes and improvements for various aspects of the racing simulator.

Credit: Featured iRacing screenshot by Elliot Roberts.

Changelog 2022 Season 4 Patch 2 Hotfix 1


iRacing UI:

Create a Race

  • Resolved an issue where an incorrect time was being displayed in the time section of the date picker component. This is now fixed for Create a Race, Test Drive, AI Single Race, and AI Seasons.

Team Racing

  • The Team Paint Shop button is now more prominent on the Teams modal window.

Dynamic Images

  • Fixed an issue where some dynamic interface images generated by the Simulator, such as helmets and car paints, could occasionally not load in the UI.

Simulation:

Race Control

  • Fixed an issue that could occur where the Race would not go green if there was no inside line leader for a rolling start.

Dynamic Track

  • On Dirt Ovals, fixed an issue with dirt heights along the track walls that led to excessive bumps and could cause snagging for cars utilizing the New Damage Model.

Spotter

  • Removed a confusing checkered flag message from the TJ and Steve spotter pack.

Tracks:

Indianapolis Motor Speedway

  • (IndyCar Oval) – Fixed an issue where Time Attack was starting drivers on the Road Course stalls, causing an immediate black flag.