Project Cars – BUILD 234 AVAILABLE.

 

 

 

BUILD 234 AVAILABLE.

A new weekly build of Slightly Mad Studios’ WMD-powered Project CARS title is out.
Build 234 for all members to enjoy.

Build 234 (14/6/12, Team Member+)

  • Added more p2p logging
  • AC metropole building textures checked in
  • Northampton ‘Wing’ textures checked in
  • Cars.lod simplified and prepped for LODD addition. C->D switch to be updated when all cars are ready.
  • Lotus 49: removed fake wings. New default setup with wide tuning ranges to try and handle the loss of downforce. Could certainly still use some tuning work
  • Added Formula Rookie car
  • Bumped version of all vehicles for Friday’s stat reset
  • Formula Rookie animation pack1 + gear to animation
  • – tweaked roof camera to show driver helet + hands on wheel
  • – lowered cockpit camera position to match better with driver eyes level
  • Belgian Forest Circuit – add new textures for Kart Building and WoodenHut
  • Formula rookie animation, right hand with tighter grip on wheel .
  • Belgian Forest – add new textures – stavelot buildings
  • Lotus 98T textures: restored real logos on textures
  • Lotus 78 textures: restored textures with real logos
  • Added few more temp barriers from casino square to tobac corner for azure circuit
  • Formula Rookie: statistics file created and added
  • AI disabled at Azure Circuit until working AIW is available
  • Lotus 49: steering ratio lowered back to previous setting
  • Azure Circuit : updated sction exiting tunnel for new armco. Hand edited raceline and corridors
  • Lotus 78/98T textures: replaced GripYeah tires with GoodYear
  • New Ariel exports
  • New X4 export
  • New Lotus 49 export
  • New Lotus 78 export
  • New Azure Coast export
  • New Belgian Forest export
  • New Northampton export
[EXPAND Read the full week release notes!]

Build 233 (14/6/12, Senior Manager)

  • Ghost system:
  • – The player will be informed on the HUD when some of the selected ghosts failed to load
  • Fixed bug in BDateTime::GetDaysInMonth when checking Feb in a leap year
  • When enough information about connectivity/latency has been collected from pinging a member on their all known addresses, choose the best address as the "live link" to the member – all p2p communication will then use this address
  • Added check to prevent wasted alloc when formatting with an empty string
  • Refactor and optimise internal physics tick and player physics subtick
  • – Improvements to performance with changes to PhysX updates
  • – Default physics internal tick to 600 hz
  • – Alternative 360hz exe added pCARS_360hz.exe
  • Memphis:New textures for Scoring Pylon asset
  • Caterham SP300: added new livery
  • Upto date co-ords added for maps
  • New ‘placeholder’ map added for testing purposes
  • Added the HUD co-ords for Azure Circuit
  • Leonus cars renamed to Lotus
  • Memphis:Tweaked light levels
  • Memphis:New texture for video wall
  • Memphis:Source textures for ScoringPylon
  • New GUMPERT apollo export
  • New Stockcar export

Build 232 (13/6/12, Senior Manager)

  • Reverted changes from CL 224287:
  • – raise core tick to 600Hz
  • – substep tire/driveline rate x2 below 40 RPS avg on fronts
  • Peer to peer communication WIP:
  • – Maintain list of all possible IP addresses of session members
  • – Try to ping members at those addresses
  • – Give up when there is no reply after severl ping retries, mark p2p address as "live" when a ping request or response is received from the address
  • Debugged and improved potential lap time prediction method. Bumped version invalidating previously recorded laps
  • Ghost system:
  • – Added text message for a ghost load failure to the text database.
  • – Re-exported text database header.
  • Gumpert Apollo: Suspension and wiper animations. Wider tuning ranges and small changes to default setup. Adjusted brake heating and glow ranges. Reduced high-rpm engine braking for less lift-off oversteer
  • Adding supercharger sound for use with Caterham SP300
  • Adding SP300 engine set
  • Bathurst texturemaps of slopes
  • SP300 balancing changes
  • SP300 engine samples changes
  • Adding SP300 AI sounds
  • Caterham SP300: added new livery
  • BAC Mono: corrected badges (BAC request)
  • New GUMPERT apollo export
  • New Azure Circuit export

Build 231 (12/6/12, Manager+)

  • Updated the game client to handle new datagram format correctly. Initial support for p2p ping messages (which will also serve as NAT punchthrough probes)
  • Moved all Used textures to the Harrison Pike folder for memory optimization reasons
  • Rescaled/downscaled/dealphaed maps of Harrison pikes for memory optimisation
  • Stockcar90: livery fixes
  • Memphis – add new textures (top stands)
  • Memphis – New textures
  • Changed direction arrow for maps (concord, Monterey)
  • Memphis – add new textures for seats
  • Derby GP and National: New AIW for new chicane layout. Complete new main path, corridors and racelines done
  • New Derby exports
  • New Harrison Pike export
  • New Memphis export

Build 230 (11/6/12, Senior Manager)

  • Re-enabled spindle fixups with tweaks to thresholds to take into account higher tick frequency
  • Set car details on fixup to ensure correct wheel offsets used
  • Moved ping handling to a separate class
  • Changed broken spindle detection based on Tom’s testing feedback
  • Concord Oval: New racline and narrowed corridors off the outside walls
  • Harrison pike textures updated and adding new ones
  • Concord Circuit: New complete AIW. Supports 36
  • Removed cones blocking the pitexit of Concord circuit
  • Added new track maps for Florence
  • Added new track maps for Harrison
  • Added new track maps for Henrico
  • Added new track maps for Heusden
  • Added new track maps for Jin Ding
  • Added new track maps for Memphis
  • Added new track maps for Milan
  • Added new track maps for Monterey
  • Added new track maps for Moravia
  • Added new track maps for Northampton
  • Added new track maps for Rouen
  • Added new track maps for Sakitto
  • Added new track maps for Summerton
  • Added new track maps for Test Track
  • Added new track maps for Wisconsin
  • Sakitto – Removed the Thrustmaster Event Dressing now the competition is over
  • Caterham SP300: added new livery
  • Bumped Zonda version to 3
  • Added new Azure circuit map
  • Caterham SP300R: new cockpit display
  • Caterham SP300R: added HUD display
  • Added Azure Circuit back in now weekly build is done
  • New Concord Circuit export
  • New Harrison Pike Raceway export
  • New Sakitto exports  
[/EXPAND]

 

Check out http://wmdportal.com for more info – http://www.slightlymadstudios.com