* Fixed weather text not working in browse screen, incorrect return from a changed GUICareerHelper function
* Updated screenshot code to save to the project documents folder on PC (F12)
* PS3 and Xbox 360 Invitation functionality added. Supported are: accept invite when in-menus, driving, from active and inactive controllers (on 360), join via party (360 only), join via game in progress (360 only), and cross-game boot invite on PS3
* Disconnected participants will be removed from the track
* Code to show the current rain drop levels in tweakit
* Fixed vehicle Ids sent to physics as part of retire/DQ notifications
* New small prototype tire. Street tire design change – similar to the small prototype tire with some ‘street’ification.
Wisconsin: Missing viewer static files for night lighting
* Wisconsin: New Dressing + Night Lighting
* Wisconsin: Lightrig Lamp Orange Material file, for Wisconsin night lamps
* Wisconsin: Dressing changes
* Heusden: New texture maps
* Bodywork_carbon runtime shader – adding rain support
* BMW M1: added windscreen banner
* BMW M1: Added custom livery support
* BMW M1: Merged in UV mapped body meshes, updated CPIT body meshes
* JPLM: Adjusted FFB weight (made heavier)
Build 358 (28/11/12, Senior Manager)
* Fixed incorrect login error codes and messages for various login situations
* Wisconsin Raceway: New sitting crowds for stands 8 and 9
* Heudsen: New texture maps
* Milan: Added textures for warehouses and building02
Build 357 (27/11/12, Team Member+)
* Fixed code storing the remote round results from participant finsihed events, which, if combined with large sessions and high latencies, eventually resulted in depletion of the whole array and a crash
* Player participants from disconnected nodes are removed from the race. (Work in progress.)
* Post-race screen will no longer display a zero-time hurry up timer
* Updated collecting of contact points to obtain more exact results for wheel-to-wheel and vehicle-to-vehicle processing
* Updated processing of wheel-to-wheel contacts.
* Cleared leaking textures from dialog manager
* Heusden: Fix for mis-applied test material on grandstand seats
* Milan Short: Add pitwall, update collisions, improve concrete pitlane road texture and merge latest TomT stuff
* Milan GP: Add pitwall, update collissions, improve concrete pitlane road texture and merge latest TomT stuff
* Milan: Update textures
* Milan: Add new textures (pitwall)
* New dynamic brake markers for US tracks
* Eifelwald GP: Scene updates (statics and lights placed)
* Wisconsin Raceway: Textures for the build
* Blimp: Removed said logo
Build 356 (26/11/12, Senior Manager)
* Removed excess carriage return from logging calls to improve log file formatting
* Added basic keyboard shortcut implementation for zoom to selection
* Derby: New Dynamic Advert Panels + fix for Thrustmaster panel – Export files and.xml scene files, .dds textures, .mtxmaterial files, .vhf .xml .meb _dep.xml
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