GUI: * Added qualifying and practice selection handlers for custom race screen. Not yet working. Enviroment: * Code to allow you to be able to change the amount of GSI applied via the wtc Vehicles: * BMW M3 E30 GroupA : Aplha1 driver animations * BMW M3 GT2: fixed remaining bugs and added to vehicle list * BMW M3 GT2: Added cockpit display * BMW M3 GT2: Added runtime files + collision export * BMW M3 GT2: Added srcdata/physics files * BMW M3 GT2: Added DDS textures * BMW M3 GT2: First export added Tracks: * Moravia: Added marshal huts and polished up emmisvies on pitbuilding * Moravia: Added lights for marshal huts * Solitude Rennstrecke: New export
Build 385 (16/1/13, Senior Manager)
Graphics Engine: * Fix for sgx light loading. Light tweakable setting was incorrectly setting up casting shadows information GUI: * Fixes for race leaderboard screen (correct car names shown at end of race) Vehicles: * BMW M3 E30: Prepared for first export * BMW M3 E30: initial physics * BMW M3 E30: Added placeholder liveries * BMW M3 E30: Added runtime files + ambient shadow * BMW M3 E30: Added and setup srcdata files * BMW M3 E30: Added car to the game * BMW M1: Added Livery PSD 17 * BMW M1: Added Livery PSDs 13-20 * BMW M1: Added liveries 13-20 Tracks: * Azure circuit: New texture map * Azure circuit: Tweaked texture maps * Derby: New textures * Moravia: Wet surface and dryline added * Milan: New texture map
Build 384 (15/1/13, Manager+)
Tracks: * Milan: Improved grass textures, added latest assets, wet road * Milan: Track edge texture tweak * Milan: Add new textures for small electric box * Derby: New textures First pass * Northampton: Dryline added, scene selection set bugs fixed Vehicles: * Caterham SP300R: Collision adjustment to help prevent curb grabbing * Racer L4 and V8: Collision shape adjustment to help prevent curb grabbing
Build 383 (14/1/13, Senior Manager) Physics: * Disabled inflation of convex meshes for vehicle collisions Tracks: * Milan: New textures * Milan: Spotlights created with flares, and placed as viewer objects * Eifelwald GP: pit collisions fixed, optimized materials count, unused stuff removed from scene, reflective ground materials converted to roaddbv and wet added effect added * Northampton: Tribune seats updated Vehicles: * Tires: slight increase in damping to RSC-G and RSE-G to prevent uncontrolled oscillations *KNOWN ISSUES:* The camera in the front end is fixed and doesn’t rotate around the car
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