RaceRoom – DTM 2020 Car Pack & Update Released
Sector3 Studios deployed a new RaceRoom update and released new content in the form of the 2020 specification DTM car pack.
From 2013 until 2016, Sector3 Studios partnered up with the German DTM series to include DTM content in their RaceRoom Racing Experience title.
Today Sector3 Studios proudly released a new officially licensed Deutsche Tourenwagen Masters pack bringing the 2020 spec DTM cars to RaceRoom, including both the Audi RS 5 DTM and the BMW M4 DTM. The pack contains 16 liveries, all the teams and drivers, authentic sounds, physics, DRS & Push-To-Pass rules.
The DTM 2020 Car Pack for RaceRoom Racing Experience is available via the official RaceRoom Store for €11.97
In the real world, the 2020 DTM championship could well be the last one. With the Aston Martin DTM outfit R Motorsport already withdrawn from the DTM earlier this year, also manufacturer Audi has recently announced it will end its participation in DTM at the end of this season to focus on its Formula E and customer racing projects.
As things stand now, BMW will be the only manufacturer left, which means it will most likely be the end for the DTM in its current format.
- Download size = 2.1 GB
- Client version = 0.9.1.6
- Client BuildID = 5551351
- Dedi version = 67.0.1196
- Dedi BuildID = 5551263
- DTM 2020 uses a specific Push to Pass regulation:
One activation per lap for a maximum of 24 race laps.
Push to Pass is not available on the first lap.
Push to Pass is not available to the race leader. (A race leader is determined at the crossing of each track sector and not only at the start/finish line)
Push to Pass is available regardless of the gap to the car in front of you.
- DTM 2020 uses a specific DRS regulation: 3 activations per lap for a maximum number of activations set to half the expected amount of race laps (rounded up). (i.e.: a 18 laps race will give you a maximum of 9 activations, and since you can activate it 3 times per lap, you can run out of DRS within only 3 laps).
DRS is not available on the first lap.
DRS is not available to the race leader. (A race leader is determined at the crossing of each track sector and not only at the start/finish line)
DRS is available regardless of the gap to the car in front of you.
- DTM 2020 Physics evolution after driver feedback.
- DTM 2020 drivers now have real helmets designs and racing suits.
- Physics engine – Added simulation of Anti-Lag System, used in DTM 2020 for now. This comes with specific sound samples triggered under coasting. The system will propagate to relevant cars in future updates.
- Launch Control logic modification – Launch Control will no longer automatically upshift for the player.
- Options menu – Added a toggle for TV Camera tracking lag.
- Shared Memory – Added Pit Stop Minimum Duration and Pit Stop Minimum Duration Time left
- Shared Memory – Added the Incident Point limit before DQ.
- Shared Memory – Removed information from opponents current incident points as it could lead to behavioral change near players close to limit
- Shared Memory – Player’s Incident points suffer from a known issue where it’s not updating properly. It will be fixed soon™
- Sounds – Reduce the volume of sound effects from underbody scraping the tarmac, improved their variety.
- Fixed DRS regulation that affected other cars equipped with the system and limited the number of activations since the last update.
- Formula RaceRoom 90 – Added some backfires that were missing
- Brands Hatch – Updated the track to its 2020 state.
- Circuit Zandvoort – Moved the time attack spawn location further back to better allow reaching of maximum speed.
- Dubai GP & Club – Some track limit adjustments to make it more strict. (Cleared leaderboard lap times for those)
- Motorland Aragón – AI improvements
- Red Bull Ring – Updated the track to its 2020 state
- Suzuka – Updated the track to its 2020 state
Official Webpages – game.raceroom.com – sector3studios.com