RaceRoom – June 2021 Update Deployed

RaceRoom June 2021 Update

As promised, Sector3 Studios has deployed its June 2021 update for RaceRoom Racing Experience.

This important update features a completely new Force Feedback System that has been coded from scratch. Furthermore, the development team also created a new FFB User Interface which makes it easier and more intuitive to dial in the FFB settings.

Sector 3 stated that all calculations in the new Force Feedback system are physics-based. The system will factor in the individual steering geometry of a car, leading to more unique feedback behavior between different cars. Also, all tyre forces, including the gyroscopic effects, and tyre contact patch movement will be taken into account.

Check out the full changelog below for more details.

The core RaceRoom Racing Experience racing simulator is free for all and can be installed from this Steam link. Commercial add-ons are available in the RaceRoom Store.

Official Webpages – game.raceroom.comsector3studios.com

Update details:

  • Download size = 3.7 GB
  • Client version =
  • Client BuildID = 6916738
  • Dedi version = 76.0.1312
  • Dedi BuildID = 6916920


  • New Force Feedback system ( click here for more details )
  • The options menu interface has been redone, with FOV tools, Triple Screen setup, Search field.
  • Replays interface has been redone, with added keyframes feature and 100% unlimited free camera movements
  • The gameplay menus interface has been redone with Timing Screen comparison tools, a Multiplayer chatbox, new Race Monitor controls.
  • Test Drive feature in the store page now allows selecting any of the free track layouts
  • Particles – Smoke and dirt puffs improvements
  • Particles – Sparks added on applicable cars. Sparks will be emitted with varying amounts depending on the type of material that hits the ground and the force of impact
  • Particles – Added exhaust fumes. Cars will emit varying types of fumes depending on engine type, exhaust types, engine temperature.
  • Sounds – Improved on how drivetrain oscillations at gearshifts are coming through for a selection of cars (Formula cars, DTM, Group C, GTE). All the cars will eventually receive this change in subsequent updates.
  • Sounds – Updated sound from riding on curbs
  • Controllers – Updated to latest Thrustmaster SDK, adding full support for their new SF1000 wheel.
  • Added support for 16:5 aspect ratio with 3840×1200 resolution


  • BMW M235i Racing – Physics review
  • Formula RaceRoom 2 – Physics review
  • Formula RaceRoom 3 – Physics review + New Sounds
  • Audi TT RS VLN – Improved sharpness of turn-in
  • BMW M3 E30 – New sounds
  • BMW Z4 GT3 – Resized wheels
  • Ford GT GT3 – Resized wheels
  • Formula RaceRoom 90 – Improved differential settings, less engine braking reduction
  • Formula RaceRoom Junior, 2, 3, 4 and 90 – Tweaked rear tyre slip curves to give more progressive grip drop off beyond the limit
  • Group 4 – Tweaked rear tyre slip curves to give more progressive grip drop off beyond the limit
  • Group 5 – Tweaked rear tyre slip curves to give more progressive grip drop off beyond the limit
  • Mercedes AMG GT3 EVO – Fixed a hole spotted in the dashboard
  • P1 and P2 car classes – Updated brake heating/cooling behaviour. Cures some inconsistent brake performance issues.
  • Pagani Zonda R – Switched to tyres GT3-spec
  • Porsche 911 GT3 R (2019) – Fixed a decal on the seat that would still be rendered while the seat itself was disabled in visual settings.
  • Brno – Fixed starting grid issues with the maximum amount of AI opponents
  • Vålerbanen – Fixed a strict cut detection