Kunos Simulazioni and 505 Games have released Assetto Corsa EVO V0.3 as part of the Early Access program.
The 0.3 update introduces some interesting new content and a first multiplayer system implementation. Furthermore, the new version introduces important physics updates, audio enhancements, graphics optimizations, and quality of life improvements.
You can check out the full changelog for this release below.
New Content:
- BMW M4 GT3 EVO
- Lamborghini Huracán Super Trofeo EVO2
- Porsche 718 Cayman GT4 Clubsport
- Caterham Seven Academy Racer
- Dallara Stradale
- Ferrari F2004
- Audi RS 6 Avant
- BMW M3 Sport Evo (E30)
- Mercedes-Benz 190E AMG 2.5-16 Evo II
- Circuit de Spa Francorchamps
- Red Bull Ring
Assetto Corsa EVO is currently available in Early Access on Steam for €31.99.
Official Webpage – assettocorsa.gg/assetto-corsa-evo
More details ( Kunos Quote)
Multiplayer Mode – Step 1
With this first multiplayer release, KUNOS Simulazioni introduces online racing to Assetto Corsa EVO, allowing players from around the world to race each other for the first time.
This first introduction is happening during the Early Access Program, which allows developers to progressively introduce their game into the market with a community driven approach. The goal is to refine all features and the advanced technology behind this driving simulation software, while giving all early adopters the opportunity to test the game and share their feedback, helping to shape an experience that truly meets their expectations.
With the aim of delivering a stable, secure, and high-quality online racing experience, the multiplayer system has been developed leveraging key partnerships with trusted experts to provide a solid online infrastructure for the entire community, as an investment towards Release 4 and its Daily Racing Portal. Servers made available in this initial phase will host up to 16 players in each race, while KUNOS Simulazioni will focus mainly on the overall session-related functionalities and stability, and, after these are secured, the number of slots per each game server will rise up to track capacity and beyond.
Free Public Servers Available 24/7
A wide selection of public in-game servers will be available 24/7 at no cost for all players to join, featuring a variety of race scenarios, tracks, and weather presets for everyone to enjoy. This effort has been possible thanks to the collaboration with SimGrid, that is KUNOS trusted partner for the Daily Racing Portal releasing with 0.4, helped by their communities, and LowFuelMotorsport, also known as LFM, an incredible sim racing community.
Custom Servers Portal Coming Soon
For those sim racers looking to go further – like community admins, leagues, and event organizers – after the 0.3 release, the Custom Servers Portal will be made available soon, this represents a new platform where anyone can rent and configure dedicated custom game servers.
Early Access release 3 – Key improvements
With the release of Early Access 3, Assetto Corsa EVO delivers significant improvements ranging across physics, audio, and graphics.
- PHYSICS
A fully recalibrated tyre model – across all compounds- has been initially released in 0.3.0 Open Beta to gather feedback from a wide variety of sim racing hardware and FFB settings. During the Open Beta of 0.3 in the last weeks, KUNOS also addressed an issue related to tyre damping, which has been limiting the tyre feeling on FFB across a variety of scenarios; these will be released today with version 0.3.3. Release 3 physics updates include several improvements allowing the tires to respond more accurately to temperature, load, speed, and camber changes, delivering a more dynamic and rewarding driving experience. This is supported by a brand-new proprietary suspension algorithm and an upgraded damping system running at 1000 Hz, significantly enhancing vehicle feedback during transitions, braking, and directional changes. Together, these improvements add a whole new layer to driving simulation, where the car will more naturally communicate with the driver and allow more subtle corrections and, overall, a tighter feeling with any car.
- AUDIO
Every car now features uniquely detailed ignition and startup sounds, with refined engine timbre and dynamic responses tied to RPM and engine inertia. Further realism comes through enhanced driveline audio, calibrated throttle lag, and torque response that closely mimic real-world behavior. Backfire effects have also been reworked for authenticity, delivering sharp, context-sensitive pops and crackles. These elements provide deeper mechanical feedback and elevate the overall driving immersion.
- GRAPHICS & UI
The graphics engine now features improved global illumination, optimized CPU/GPU performance – with most noticeable improvements in crowded scenes, like multiplayer races – and significantly reduced VRAM usage, addressing some of the previous framerate issues. Post-processing effects, like motion blur, have also been refined for greater visual fidelity. On the User Interface front, the Multi-Function Display (MFD) has been expanded with customizable controls, real-time and official leaderboards, and detailed input settings. Additional updates include improved speedometer, tyres, and gear widgets -now featuring pit limiter indicators – for a more informative and race-focused experience.
New Game Contents
Alongside the new Multiplayer mode, the game’s content is expanded with 2 additional tracks and 9 new cars (3 for each category) – a variety of fun and exciting vehicles to suit every taste!
New cars:
[GT class]- BMW M4 GT3 EVO
- Lamborghini Huracán Super Trofeo EVO2
- Porsche 718 Cayman GT4 Clubsport
[Special]
- Caterham Seven Academy Racer
- Dallara Stradale
- Ferrari F2004
[Classic/Road Class]
- Audi RS 6 Avant
- BMW M3 Sport Evo (E30)
- Mercedes-Benz 190E AMG 2.5-16 Evo II
New Tracks:
- Circuit de Spa Francorchamps
- Red Bull Ring
Version 0.3 Update Patch Notes:
New Content:
• Cars Added:
• Audi RS 6 Avant
• BMW M4 GT3 Evo
• BMW M3 E30 Evo II
• Caterham Seven Academy Racer
• Dallara Stradale
• Ferrari F2004
• Lamborghini Huracán Supertrofeo EVO2
• Mercedes-Benz 190E 2.5-16 Evo II
• Porsche 718 Cayman GT4 Clubsport
• Tracks Added:
• Red Bull Ring
• Spa-Francorchamps
• Multiplayer:
• Step 1: Multiplayer introduced.
Multiplayer & Netcode:
• Improved overall server stability with multiple client/server updates.
• Fixed sporadic crashes when joining MP sessions.
• Fixedthe setup page hanging during multiplayer session changes.
• Improved setup messages and safety checks in netcode.
• Increased software timeout and added more server logging.
• Server list now shows only unique servers and remembers filters/sorting.
• Fixed opponent audio issues.
• Various optimizations to reduce spammy logs, desyncs, and crashes.
Physics & Handling:
• Tyres:
• New tyre model introduced:
• More predictable grip on Eco/Road compounds.
• Increased grip and better thermal behaviour on performance compounds.
• More natural slip/slide recovery.
• Improved road feedback from bumps/kerbs.
• Global tyre revision with adjusted damping.
• Cars:
• Adjusted steering lock, power, and gear ratios for multiple cars:
BMW M3 E30, Mercedes 190E Evo II, Ferrari 296 GTB, Lancia Delta, Lotus Emira, Lotus Exige V6, Audi RS 3, Audi RS 6, BMW M2 CS Racing, Toyota GR86, VW Golf 8 GTI
• Updated Lamborghini Huracán ST Evo2 setup limits.
• Porsche Cup variants now have dedicated setup/electronics limits.
• Fixed inconsistent ABS across Porsche Cup cars.
• Caterham Academy: fixed fuel limits, revised base setup.
• Mazda MX5 Cup: updated default setup.
• BMW M4 GT3: fixed front suspension geometry and updated to Evo spec.
• Porsche 964 X88: fixed rev limiter.
• Various suspension, setup, hybrid, ignition, and limiter fixes across cars.
• FFB:
• New per-car FFB gain settings.
• Added optional FFB effects: G-force, kerbs, slip, ABS.
• Increased default FFB gain for Dallara.
• Improvements to low-speed vibration.
AI:
• Improved braking, steering, and overtaking logic.
• Better pitlane exit handling in crowded situations.
• Increased safety margins when near a player or in entry situations.
• Reduced player collisions and improved AI awareness.
• Added pre-start revving for AI cars.
• Temporarily disabled collisions between AI cars in dense early-race situations to avoid pileups.
Gameplay & UI:
• Paintshop: performance optimizations, added parts categories.
• HUD/MFD:
• HUD no longer interferes with MFD control when hidden.
• Added new HUD widgets (pit limiter, wrong-way warnings, FF strength).
• Notifications and layouts improved, including triple-screen support.
• Persistence for the last used driving/onboard cameras and HUD layouts.
• Server Lobby: improved filters, sorting, and persistence.
• Replay:
• Added replay metadata and tagging.
• End-of-session replays now available.
• Fixes for tyre dirt/damage and VFX.
• Menus:
• Added weather in pitlane menu.
• Improved session info display in pause menu.
• Corrected localization issues and fonts.
• Fixed crashes and UI inconsistencies (career, tutorials, paintshop, leaderboards).
• Controls:
• Gamepad Steer Assist improvements (new Assisted mode).
• Disabled FFB soft lock until further improvements.
• Fixed issues with electronics hotkeys, softset inputs, and wipers.
• New controls page in MFD for on-the-fly adjustments.
• Logitech Trueforce audio fix.
Graphics & Visuals:
• Major rendering improvements:
• Dynamic Global Illumination 2.0
• Enhanced night lighting, shadows, mirrors, crowds, grass, and post-processing effects.
• Optimized VRAM, CPU, and GPU usage.
• Improved VR and triple-screen performance, reducing popping/shadow issues.
• Updated lighting and LED scripts for:
• Chevrolet Camaro, Lamborghini Huracán STO, Toyota GR86
• Porsche 992 GT3 Cup, Porsche 718 Cayman GT4 CS
• BMW M4 GT3 Evo, BMW M2 CS, BMW M4 CSL, Audi RS 3, Audi RS 6
• Multiple car model fixes and updates (Ferrari 296 GTB splitter, Caterham Academy stance, BMW M4 GT3 Evo geometry, etc.).
Audio:
• Introduced audio versioning and new default volumes.
• Added startup sounds across all cars.
• Major rework of backfire sounds, distance filtering, and logic.
• Fixed various idle, limiter, and backfire sound bugs.
• Improved Honda NSX, Lancia Delta, and Porsche 964 sound profiles.
• EVs now feature correct power on/off sounds.
• Improved limiter, ignition, dust, and damage sound behaviours.
Architecture & Optimization:
• Multiple CPU/GPU optimizations across gameplay, UI, and content loading.
• Fixed VRAM leaks and periodic stuttering.
• Improved asset preloading and caching for smoother performance.
Known Issues!
• Occasional crash when joining MP sessions.
• Crashes in some SE/Academy events.
• Penalty popups may persist on session transitions.
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