iRacing – 2020 Season 3 Patch 1 Deployed

iRacing - 2020 Season 3 Patch 1 Deployed

iRacing Porsche 911

iRacing – 2020 Season 3 Patch 1 Deployed

iRacing.com has deployed the 2020 Season 3 Patch 1 which includes fixes and improvements for the main 2020 Season 3 build Release.

The 2020 Season 3 Patch 2 is already scheduled the be released on, Wednesday, June 17th

Changelog:

iRacing Beta UI:

Loading:

– Some new video clips have been added to the splash screen when the iRacing BETA UI is loading – collect them all!

– Loading progress for the iRacing BETA UI is now displayed in the Windows Taskbar.

Results:

– Resolved an issue where some users were not able to view Recent Results data due to a bad data reference.

Leagues:

– Pagination has been added for the League Roster list.

Loading Screen:

– Fixed an issue where using the loading screen could cause the Simulator to load into the wrong full-screen resolution when the Windows desktop is in HDR color space.

SIMULATION:

AI Racing:

– AI Drivers have received additional training with the Audi RS3 LMS.

Heat Racing:

– Fixed an issue that was causing User-Created Heat Racing Sessions to have an incorrect limit on the max number of drivers in the Session.

– Fixed an issue where Heat Racing Events were not using the “Score Average Lap” setting correctly for Qualify Sessions.

Tire Sets:

– Fixed an exploit where a driver could get a free set of tires during a pit stop if they exited the vehicle.

Auto-Exposure Camera System:

– Adjusted the rates and limits of this system to help minimize issues while we improve it.

– Fixed several bugs related to locating the cockpit window in VR.

Visual Effects:

– Adjusted the camera shake effect for camera transitions.

Particle Effects:

– Adjusted particle settings for when a players’ tires make contact with the ground.

Audio:

– Volume of sawtooth curbs has been adjusted to prevent audio clipping.

XAudio2:

– A Master Volume slider has been added to the Sound Options menu. Now you do not have to fiddle with the “app.ini” file to adjust it.
– – The slider ranges from -40 dB to 0 dB, so users can easily tune the volume of the entire Simulation.

– The volume adjustment range of Engine, Tires, Crash, and Wind sounds have been increased from -10 dB to -20 dB.

– Fixed the issue where XAudio2 was not correctly muting the Simulator when the window loses focus, if requested.
– – Users can set this through the variable, “mute_WhenFocusLost”, in the “app.ini” file. A value of “1” will mute the Simulator when window focus is lost, and a value of “0” will not.

– Fixed an issue where microphone volume gain was not being applied to XAudio2 stereo sounds.
– – This was causing the cockpit view’s engine and wind sounds to be too loud at times, particularly if the Master Volume was reduced from maximum.

– Fixed an issue with crackling noises during car startup sequences when using xAudio2.

Cars:

Aston Martin DBR9 GT1:

– Baseline setup has been updated.

Audi R18:

– Full manual control for deployment of the MGU-K has been restored.

Audi R8 LMS:

– Fixed an issue where this car failed to start at tracks with a high altitude.
– – The starter cranking RPM has been increased slightly.

Audi RS3 LMS:

– Friction coefficients of side skirts and middle chassis have been reduced to prevent excessive speed loss when scraping.

– Tire compound has been reverted to the latest 2020 Season 2 version.

BMW M4 GT4:

– Some decals for a fixed paint scheme have been updated.

– Brake light brightness has been adjusted.

Chevrolet Corvette C6.R GT1:

– Baseline setup has been updated.

Dallara IR18:

– Season setups have been updated.

Ferrari 488 GT3:

– Various vehicle audio has been remixed for XAudio2, including; idles, in-car engine, transmission, and backfires.

Ferrari 488 GTE:

– Various vehicle audio has been remixed for XAudio2, including; idles, in-car engine, transmission, and backfires.

Ford Mustang FR500S:

– Power steering assist has been adjusted.

Global Mazda MX-5 Cup:

– Fanatec has been added as a sponsor to this vehicle.

Indy Pro 2000 PM-18:

– Visor tear-offs have been added for the drivers of this car.

– Fixed an issue with the order of options in the Anti-Roll Bar adjustment dropdown menu.

NASCAR Chevrolet Monte Carlo – 1987:

– Clutch torque capacity has been increased.

– Tire wear rate has been reduced slightly.

– Driver animations have been updated to reduce leaning while turning.

– Fixed a crashing issue that could occur when loading this vehicle at Dirt tracks.

– Fixed an issuer with the oil pressure gauge needle.

– Season setups have been updated.

NASCAR Cup Series Chevrolet Camaro ZL1:

– The New Damage Model has been disabled for this vehicle.
– – This has been done out of an abundance of caution in preparation for the start of the Official Series’ for 2020 Season 3. We intend to re-enable the New Damage Model on this vehicle when testing concludes that racing will only be affected positively.

– Season setups have been updated.

NASCAR Cup Series Ford Mustang:

– The New Damage Model has been disabled for this vehicle.
– – This has been done out of an abundance of caution in preparation for the start of the Official Series’ for 2020 Season 3. We intend to re-enable the New Damage Model on this vehicle when testing concludes that racing will only be affected positively.

– Fixed an issue where the aero vents could disappear even when undamaged.

– Season setups have been updated.

NASCAR Cup Series Toyota Camry:

– The New Damage Model has been disabled for this vehicle.
– – This has been done out of an abundance of caution in preparation for the start of the Official Series’ for 2020 Season 3. We intend to re-enable the New Damage Model on this vehicle when testing concludes that racing will only be affected positively.

– Fixed an issue where the nose grills could disappear.

– Season setups have been updated.

NASCAR Ford Thunderbird – 1987:

– Clutch torque capacity has been increased.

– Tire wear rate has been reduced slightly.

– Driver animations have been updated to reduce leaning while turning.

– Roof antenna has been adjusted.

– Fixed a crashing issue that could occur when loading this vehicle at Dirt tracks.

– Fixed an issuer with the oil pressure gauge needle.

– Season setups have been updated.

NASCAR Gander Outdoors Ford F150:

– For the Paint Shop, rollbar colors are now customizable.

Porsche 718 Cayman GT4 Clubsport MR:

– Power steering assist has been adjusted.

Porsche 919:

– Full manual control for deployment of the MGU-K has been restored.

– Season setups have been updated.

Radical SR8:

– Season setups have been updated.

USF 2000:

– Visor tear-offs have been added for the drivers of this car.

– In the garage, the front and rear wing flap adjustment controls have been moved to Chassis tab.

– Fixed an issue with the order of options in the Anti-Roll Bar adjustment dropdown menu.

– Rear wing flap adjustment tooltip has been updated with additional information.

Tracks:

Atlanta Motor Speedway:

– (Oval) – Track checkpoints have been updated.

Autodromo Nazionale Monza:

– Speed bumps have been updated to interact more smoothly with the New Damage Model.

Circuit des 24 Heures du Mans:

– Curbs and speed bumps have been updated to interact more smoothly with the New Damage Model.

Daytona International Speedway:

– Speed bumps have been updated to interact more smoothly with the New Damage Model.

Eldora Speedway:

– An errant floating lightpole has been planted in the correct position in the infield.

Road America:

– Fixed an issue where the surface type for part of pit lane was incorrect, and could trigger pit speed limit warnings and reset pit options.

– Fixed an issue where some treelines were visually popping as the camera changed distances from them.

– Some advertisements have been updated.

Tsukuba Circuit:

– Wind now causes trees and reeds to sway at this track.

[Legacy] Daytona International Speedway – 2008:

– Speed bumps have been updated to interact more smoothly with the New Damage Model.

  Official Webpage – www.iRacing.com