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KartKraft Early Access delayed

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KartKraft Early Access delayed

The early access version of the KartKraft karting simulator was scheduled to be launched on June 4. However Zach Griffin, head of Studio Black Delta decided to extend the title’s closed Beta period by approximately 8 weeks in order to make sure the game meets its expectations.


Besides a short press release explaining the motivation to delay the early access launch, Zach also shared some progress facts and a new set of unedited in-game screenshots.

More info at


Press Release:

Hi All,


There’s only one way to start this post, and that’s to apologise for the way we handled the delay of ‪‎KartKraft‬ Early Access. Our lack of communication was simply not good enough, and we need to make sure it doesn’t occur again.


During the ongoing Closed Beta Test, we’ve been working with our dedicated community testers to improve every aspect of KartKraft. In just the past 48 hours, the most recent wave of the CBT group have completed 28,665 laps of Geelong onboard the IAME KA100‬ powered karts with testers from 37 different countries.


With an incredible response to the game during the entire CBT period, we’ve received highly detailed feedback and suggestions that we’ve been able to include in the weekly CBT releases. From the Force Feedback, Physics, Lighting, UX and UI, Wheel support, Triple screen support and overall level of performance, there’s not one component of the game we haven’t worked on and improved; with over 1600 fixes/features/improvements made during the past 10 weeks.


The CBT has also highlighted some key features and performance issues on lower end hardware that must be fixed before we release #KartKraft. Thus we have decided to extend the CBT period and release date by approximately 8 weeks to ensure KartKraft meets and exceeds your expectations on Day 1, even as an Early Access game. We will make a further announcement to confirm the exact release date in the coming weeks.


We will also be increasing the number of testers in the CBT and sending out additional waves beyond the initial allocation to make sure more of you are able to participate in the testing. (Those who were part of Thursday’s Beta wave who are still having issues redeeming your Steam Key, please expect an email with an updated key on Tuesday next week. We are currently working with Valve to resolve the issue.)


Finally, to those who are still awaiting a response to their recent emails and messages, please expect a slight delay in receiving a reply. We are currently working through a backlog of 3000+ messages from the past two days.


Zach Griffin


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