The Live for Speed racing simulator might be old, but it is still going strong.
The small development teams just posted a development update showcasing AI drivers racing around the updated South City and Kyoto Ring, the two most time-consuming of their updated tracks. The videos are taken from a high viewpoint, using a time multiplier of 200, so we can have a look at the day-to-night transitions.
Latest notable updates:
May:
- Daylight saving time is now accounted for (on the UK tracks)
- Specified start time is now given in track local time (not UTC)
- Accurate sun direction using astronomical calculations
– previously used a rough model based on a circular orbit
– apparent sun direction now adjusted for atmospheric refraction - Leap years are now supported (can set 29 February in a leap year)
- Fixed time renamed to “set” and includes a time multiplier option
June:
- Multithreading update for sun position
– Sun position is updated as part of the game update
– means that sun height can now affect physics (e.g., temperature)
– initial test increases air temperature for higher sun direction - Removed jaggies from sky texture around dome edge (at horizon)
- Display AI calculated wing and final drive settings in the setup screen
- AI decides to pit at the pit lane transition point rather than the last split
July:
- Front of vehicles now consistently aligned with start grid slots.
- Splits and the finish line activate when the front of the vehicle crosses the line.
- Improved AI pit garage entry and exit
Official Webpages – www.lfs.net
Bsimracing Sim Racing Resources and News for the racing enthousiast.

