NTG2012 – 2011 Bristol track Vs the new and improved 2012 version.
Have a look at a video Showing the old NASCAR The Game 2011 Bristol track Vs the new and improved 2012 version.
No NTG2012 release date has been known yet, but Activision, Eutechnyx’s publisher will soon announce that.
Here and there, screenshots and video´s start to emerge. Lets have a look at some preview material.
Improved Damage Model; Less tearing
Improved Career mode
AI intelligence "improved"
Paint booth, minor improvements
Possibility of chrome wheels on the cars
16 car online lobbies
More camera angles
3rd person camera angle will have a mirror
Online lobbies "much improved"
The counter no longer resets when new users join
You will no longer instantly DNF when you run out of fuel. You will continue to roll. (Most likely until either you hit pit road, or lose all momentum, or cross the line to finish)
AI will serve black flags, just like the user
Multiple racing lines
Cars will overheat accordingly
Improved physics system
DNF’s are in the game
AI’s are supposed to DNF after a hard accident
You will be able to blow your engine
Pit road will be on the proper side at Watkins Glen
Pit stops will be more realistic this year; Not as slow as they were in NTG: 11
Going down pit lane, the AI will enter much smoother. They will also no longer cause accidents.
Pit road animations work smoother
No dedicated servers, although the online coding is "improved"
AI Drivers will be able to use different schemes
Split screen has been improved; You can use your customs. (Possibly change schemes as well)
Expanded race weekend.
New practice/qualifying setup editing features
Correct spoiler design at Superspeedways
Spotter/Crew Chief Chatter Improved
Track Evolution throughout a race
The game will NOT have the year in its title (hopefully soon we will learn what they plan on titling the game)
Game will be shipped with the 2012 season. Which continues to lean to a late 2nd Q or 3rd Q release in 2012.