Automobilista 2 – Release Candidate v1.3.8.0 Available

Automobilista 2 - Release Candidate v1.3.8.0 Available
Automobilista 2 - Release Candidate v1.3.8.0

Reiza Studios deployed release candidate build V1.3.8.0 for its Automobilista 2 racing simulator.

This new build is now available as a Steam beta branch for those interested in testing the new update before its official release in the coming days. To access this build, right-click Automobilista 2 in your Steam Library, go into Properties -> Beta tab, and select the “ReleaseCandidate” branch for the dropdown menu.

The new update brings the Argentinean Track Pack featuring 3 free new tracks to AMS2, along with further bug fixing, maintenance of older content, and extending recent physics developments to a wider range of cars:

  • BMW M1 Procar
  • F-Retro Gen3
  • Metalmoro MRX (all models)
  • Roco 001
  • MCR Sports 2000 Opala 1986
  • Omega 1999
  • Copa Classic B and FL
  • Mini JCW UK
  • Caterham Academy
  • Both the F-3 and F-Trainer
  • F-Vee

Several of the previously revised cars have also received further updates.

Check out the full changelog below for all the details.


Automobilista 2 is currently available via Steam for €14.79 (60% price reduction). The Automobilista 2 + 2020-2021 Season Pass Bundle is currently available for €61.90. (51% price reduction)

Official Webpage – www.game-automobilista2.com


Changelog V1.3.8.0

CONTENT

  • Added Argentinean track pack ( Buenos Aires, Cordoba, Termas Rio Rondo)

GENERAL

  • Fixed pit limiter state not resetting on return to the garage
  • Fixed phantom 6th controller profile is available on the first load of a brand new profile
  • Extended FFB fade in after pause
  • Revised various terrain material properties, fixing a long-standing issue with slippery astroturf & minor inconsistencies with various curb & concrete types


UI & HUD

  • MPRS message position is now adjustable in the HUD editor

PHYSICS

  • Fully revised physics for Group A, BMW M1 Procar, Sprint Race, F-Retro Gen3, Metalmoro MRX (all models), Roco 001, MCR Sports 2000 Opala 1986, Omega 1999, Copa Classic B & FL, Mini JCW UK, Caterham Academy, F-3, F-Trainer (both models), F-Vee (setup reset recommended)
  • Minor tire tread adjustments to Porsche Cup, F-Classic (all), F-USA (all), GT1, GTE, GT3, GT4, GT5, P1, Cadillac DPi, Stock Car 2019, Stock Car 2020-2022, Super V8 BMW Procar M1, Group A, Group C cars
  • Revised tread/carcass heat conductivity and ideal temperature ranges
  • Revised clutch LSD model for Porsche Cup, GT Classic, Group A, M1 Procar, F-Retro Gen3 & SprintRace, F3s, and F-Reiza & updated their respective default differential setup (setup reset recommended)
  • Improved ABS system logic for all cars that feature the device
  • Updated pit limiter logic to help prevent overshoot when leaving the garage
  • General FFB: Added new LowPassFilter to be used in FFB scripts (Butterworth, 2nd order)
  • FFB max force adjustments for F-V10 Gen2, Porsche Cup Group A, Procar, Sprint Race, Omega Stock, Opala 1986, BMW M4 GT4, Ginetta G55, Ginetta G40, Gol, Passat, F309, Sigma P1, Metalmoro MRX, Roco, Corvette C8.R, F-Vee, Caterhams, F-Trainer, F-Ultimate Gen2, F-USA (all models). Porsche 962c, Mini JCW
  • Porsche Cup (both models): Minor adjustments to CoG height & weight distribution; Adjusted front splitter & rear wing to move the overall center of pressure forward & other minor aero adjustments; slightly softened default front roll bar; slightly increased brake torque
  • Stock Car 2020-22 (both models): Adjusted tire dimensions to 305/660 as per the real Pirelli Cinturato model introduced during the 2020 season
  • Super V8: Minor adjustments to front & rear track width for improved stability; Slightly adjusted FFB parameters; reduced default steering lock
  • Metalmoro AJR: Adjusted diffuser center of pressure slightly forward
  • Group C: Minor adjustment to diffuser center of pressure and front splitter height sensitivity to both cars
  • F-USA (all gens): Minor adjustment to front wing height sensitivity & venturi center of pressure
  • F-Classic (all gens): Minor adjustment to front wing height sensitivity
  • F-V10 Gen1: Minor diffuser & front wing adjustments
  • F-V10 Gen2: Minor adjustment to diffuser center of pressure; Minor FFB adjustment (reduces grainy/high-frequency noise)
  • F-Retro Gen3: Adjusted diffuser center of pressure; Decreased heating and increased cooling, slightly slower oil to water heat exchange for F-Retro G3 TE
  • F-Ultimate (both gens): Minor rear wing lift/drag efficiency adjustment; Increased brake disc thickness & reduced wear rate
  • F-Ultimate Gen2: Adjusted FFB max force, moved undertray center of pressure slightly rearwards
  • Corvette C3-R: Adjusted engine torque curve
  • Revised and added thermostatic engine cooling to Lotus 23 and Mini 65
  • F-Retro Gen1: Fixed tire linking to incorrect carcass model
  • Caterham: Minor adjustments to body aero (more drag, less propensity to lift); Reduced brake heating rate for all models; increased brake duct cooling for 620R
  • BMW M4: Minor aero & engine adjustments for performance balancing (more to come); FFB Max force adjustment Adjusted brake torque; minor rear roll bar rate adjustment; reduced default steering lock
  • Porsche 911 GT1: Revised turbo model
  • Ginetta G55 (both models): Slightly decreased rear wing efficiency

AI

  • Fixed AI not repairing damage or changing tires when refueling during Q/P sessions
  • Fixed AI programmed mistakes that weren´t triggered when they should in some cases and vice versa
  • Fixed some cases where AI would incorrectly estimate starting fuel and/or required fuel to add at pitstop
  • Added shared engine lifetime simulation for the player and AI vehicles
  • AI performance calibration pass to all classes with revised physics
  • Revised AI personality parameters, adding more distinct characteristics for series with custom AI drivers
  • Adjusted AI overtaking parameters for all cars (less hesitation to overtake, less prone to aggressive twitches)
  • AI cars now start with 25% of the fuel tank in practice sessions like the default player setup (rather than qualifying loads as before).
    Further calibration to AI wet performance when on slicks
  • Added custom AI driver names to F-Vintage (both gens), F-Retro (all gens), F-Classic (all gens), M1 Procar, Group C, Group A, GT1, GTE, P1, P2, P3, P4 & DPi classes
  • Adjusted AI performance for Bathurst, Brands Hatch, Hockenheim, Laguna Seca, Monza, Montreal, Adelaide (both versions), Kansai (all layouts), Nordschleife (both layouts) Silverstone 1991, Silverstone 2001, Spa (both versions)

AUDIO

  • Adjusted onboard sounds to not overload output compressor potentially leading to minor distortion
  • Revised wall reflections DSP & improved low pass filter
  • Fixed inaccuracy with audio wall reflections distance calculation, now reflections are audible (WIP – most noticeable on surround sound systems)
  • Increased highpass cutoff frequency on audio reflections

VEHICLES

  • BMW E30 Group A, Mercedes 190E Evo2: Added dangling parts; Adjusted collision and damage models
  • Mclaren F1 GTR: Added Damage/Dangling parts; Fixed the wiper sound trigger; Revised collisions; Adjusted lights glows texture
  • Opala(all models): Added broken light textures; Adjusted light materials
  • Uno(both models): Added broken light textures; Adjusted light materials.
  • Sprint race: Added damage models
  • Stock Car 2020-2022: Fixed damage on some parts and LODs
  • Caddilac DPi: Added 5 new liveries
  • F-Classic Gen1 & Gen2: Revised all liveries
  • Mercedes E190: Fixed windscreen dirt buildup rate

Build 2043:

  • Tire tread adjustments for GT1 hard compound, Porsche Cup, Omega 99, Opala 86, F-Vee, Vintage TCs, F-Vintages, F-Trainers, F-3, F-V12, F-USA, Copa Truck, Streetcars
  • Omega Stock Car: Minor corrections to Inertia & front splitter
  • F-Trainer: Minor CoG height adjustment
  • F-Vee: Minor body aero adjustment
  • GT1: Disabled tire warmers as per real regulations of the era
  • Fixed error with Caterham Supersport physics being shared with Superlight in the previous build
  • Adjusted AI performance using road tires on wet
  • Further art developments to Cordoba & Termas Rio Hondo

error: Alert: Sorry, due to multiple abuse, the content is protected !!