F1 25 – Update v1.12 & Season 3 Patch Notes

F1 25

EA Sports and Codemasters deployed Update V1.12 for the official video game of the 2025 FIA Formula One World Championship.

The update will contain a few exciting new features and AI driver enhancements in all weather situations. Check out the changelog for all the details.

Available Sep 15

  • Addition of F2™ 2025, including all cars, teams, and drivers
  • ‘Sports Update’ for F1® 2025 cars, teams, and drivers, featuring a number of visual updates and sponsor changes
  • ‘Computer-Controlled Drivers (AI) Update’ and all other bug fixes mentioned below

Available Sep 17

  • Season 3 updates, including refreshed Podium Pass tiers and Podium Pass Store items

Available Sep 18

  • Second Driver Ratings update based on real-world results from Belgium to Italy (Monza)

V1.12 Changelog:


Computer-Controlled Drivers (AI) Update

  • AI behaviour has been updated so that they can brake later into and accelerate less effectively out of turns. In Dry conditions, this will not affect overall lap time, but in the Wet, they will be slightly slower

Following extensive internal testing and feedback from the broad F1 25 community, this change refines and retunes some of the fundamental racing characteristics of computer-controlled drivers (AI).

You will now notice that AI race in a more flowing fashion, ensuring that they enter and exit corners closer to how a real-world driver would, whilst carrying a more appropriate amount of speed through corner apexes.

AI performance in Wet weather conditions has also been taken into consideration. The changes relating to acceleration in particular mean AI performance is now better aligned with how your car is expected to drive in the same track conditions. As a result, lap times for the AI in the Wet are slightly slower, differing on a track and difficulty level basis.

We believe these refinements better balance the flow of racing between you and the AI. You may find it more difficult to dive-bomb them going into corners, or that the AI’s out-of-corner acceleration isn’t as strong as before. In Dry conditions, lap times for AI drivers are nearly identical to what they were pre-patch, however, these driving characteristics changes may encourage you to adjust your difficulty setting accordingly. Please continue to share your feedback following these changes – we look forward to hearing what you think.

Career

  • Fixed an issue in Two Player Career that could cause a crash when transitioning between seasons

Peripherals (Wheels/Controllers)

  • Fixed an issue with Trueforce not working as intended on the Logitech G923 before unpausing or using a rewind

Audio

  • Fixed an issue where Race Engineer messages could overlap when resuming from the pause menu
  • Fixed an issue where Race Engineer messages could overlap during a session
  • Fixed an issue where subtitles were not shown for some podium commentary lines

Graphics

  • Fixed an issue where a small amount of light could be incorrectly seen within the cockpit
  • Fixed an issue that was causing some trees at Suzuka to appear incorrect

Miscellaneous

  • Fixed an issue in Splitscreen so the position number for both players is now shown in the correct place
  • Fixed a number of minor issues with the placement and appearance of numbers and sponsors in the Decal Editor
  • Various UI improvements
  • General stability improvements

Official Website – www.formula1-game.com